Post by Deleted on Nov 8, 2014 16:35:38 GMT -5
The Cunning of Shadows, Write up and Story of the Shadow-Wolf.
weapons: Dra'gosh, Fury of the Shadows (+2 Shadow Dmg at Night)
Garon'Gron, Nightmare of Darkness. (+2 Poison)
Abilities: Reaper of Darkness: Wirls around the target dealing damage in a 3 base attack dealing 1 damage each strike and causes a 1 round +1 poison damage. (Can only be used once in a rp combat)
Fury of Shadow (Only at Night) Deals a two part attack striking each dagger (Like a mutilate) dealing +2 Shadow Damage. (Every 4 rounds)
Nightmare of Darkness (Works anytime) Deals a two part attack striking each dagger (Like Mutilate) dealing +1-2 Poison Damage and stunning the target for a single round (Every 4 Rounds)
Fury of the Laughing Skull: (Proc at low HP) He regains +1 HP and attack power gets a very slight increase. (Basically going into a state of blind rage)
If using GX-150 Battlesuit
Dragons Breath: The suit shoots a burst of flame, dealing +1 fire damage and +1 fire damage the next round (Target is on fire)
Gun-Burst: Unleashes a Minigun Volley at the target doing +2 dmg (Only usable every 3 rounds)
Falling Meteor: The suit leaps into the air and lands with a devastating arch on the ground causing +3 dmg and causing the target to be stunned. (once a fight)
Chest Rockets: Shoots a 3 part attack that aims and fires 3 rockets that deal +1 dmg per rocket. (once every 3 rounds)
Plasma Cannon: Deals +2 dmg and deals +1 dmg next round (Target is on fire)
Noted: Suit doesnt work against anyone who can use the power of the elements and can be frozen.
GX-58 Scorpid (His fully upgraded military Gyrocopter) Not used in clan combat just a trick he has.
The scorpid is a dual gryo-charged infiltrator class gyrocopter.
It has a K-A-E-660 Gattling Cannon, 2 Gnomish Rocket Boxes and can drop 1 heavy bomb from the bottom.
I.C. Transportation.
For missions he has one trick that most other people dont have. He can drop off a single infiltrator paratrooper for missions off his GX-99 Hornet. The hornet I.C. can drop 2 cluster bombs and 1 smoke bomb to help save the single paratrooper. It also comes armed with a weapon called "Old Painless" as he calls it (Its a 40 MM nose cannon used to strafe enemies and save the paratrooper icly.)
Grom'dul's Second arm.
In the civil war of the horde... saving a youngling from a Hellscream Loyalist. He got his arm cut off by an axe, saving a pup from a crazed soldier.
The story behind the arm:
Grom'dul's 2nd arm is one of a kind. Has an inbuilt Dart-gun, a Flame module, and a chainsaw.. Also a new addition to the hand... is a Piston operated punch that can be used in IC unarmed combat. Its called "Meat Pounder". Its ran off steam and charges the piston to shoot the fist into the target (wherever you are aiming) and punches it with extreme force.
(Will be continued...)
weapons: Dra'gosh, Fury of the Shadows (+2 Shadow Dmg at Night)
Garon'Gron, Nightmare of Darkness. (+2 Poison)
Abilities: Reaper of Darkness: Wirls around the target dealing damage in a 3 base attack dealing 1 damage each strike and causes a 1 round +1 poison damage. (Can only be used once in a rp combat)
Fury of Shadow (Only at Night) Deals a two part attack striking each dagger (Like a mutilate) dealing +2 Shadow Damage. (Every 4 rounds)
Nightmare of Darkness (Works anytime) Deals a two part attack striking each dagger (Like Mutilate) dealing +1-2 Poison Damage and stunning the target for a single round (Every 4 Rounds)
Fury of the Laughing Skull: (Proc at low HP) He regains +1 HP and attack power gets a very slight increase. (Basically going into a state of blind rage)
If using GX-150 Battlesuit
Dragons Breath: The suit shoots a burst of flame, dealing +1 fire damage and +1 fire damage the next round (Target is on fire)
Gun-Burst: Unleashes a Minigun Volley at the target doing +2 dmg (Only usable every 3 rounds)
Falling Meteor: The suit leaps into the air and lands with a devastating arch on the ground causing +3 dmg and causing the target to be stunned. (once a fight)
Chest Rockets: Shoots a 3 part attack that aims and fires 3 rockets that deal +1 dmg per rocket. (once every 3 rounds)
Plasma Cannon: Deals +2 dmg and deals +1 dmg next round (Target is on fire)
Noted: Suit doesnt work against anyone who can use the power of the elements and can be frozen.
GX-58 Scorpid (His fully upgraded military Gyrocopter) Not used in clan combat just a trick he has.
The scorpid is a dual gryo-charged infiltrator class gyrocopter.
It has a K-A-E-660 Gattling Cannon, 2 Gnomish Rocket Boxes and can drop 1 heavy bomb from the bottom.
I.C. Transportation.
For missions he has one trick that most other people dont have. He can drop off a single infiltrator paratrooper for missions off his GX-99 Hornet. The hornet I.C. can drop 2 cluster bombs and 1 smoke bomb to help save the single paratrooper. It also comes armed with a weapon called "Old Painless" as he calls it (Its a 40 MM nose cannon used to strafe enemies and save the paratrooper icly.)
Grom'dul's Second arm.
In the civil war of the horde... saving a youngling from a Hellscream Loyalist. He got his arm cut off by an axe, saving a pup from a crazed soldier.
The story behind the arm:
Grom'dul's 2nd arm is one of a kind. Has an inbuilt Dart-gun, a Flame module, and a chainsaw.. Also a new addition to the hand... is a Piston operated punch that can be used in IC unarmed combat. Its called "Meat Pounder". Its ran off steam and charges the piston to shoot the fist into the target (wherever you are aiming) and punches it with extreme force.
(Will be continued...)